
Improving Jumping Reach would enhance his aerial ability, making him more effective in defensive duels.
Increasing Strength would help him hold off opponents and win physical battles.
Better Marking would improve his ability to track and neutralize opposing attackers.
This trait would complement his role as a Ball-Playing Centre-Back, enhancing his ability to maintain possession.
This trait would ensure he maintains a solid defensive position, reducing the risk of being caught out of position.
Tactical context for the CB: roles, partnerships, and the attribute floors that decide fit.
Stopper-Cover, BPD-CD, two BPDs. How centre-back duties shape your defensive shape.
The 13/15/17 working tiers in FM, hidden attributes that scouting won't show, and the per-role priorities that actually matter.
Scout for system fit, not stat stars. The shortlist filters in FM that map to your tactic, and the role-attribute matrix to use.